This scene reminds me a bit of the TB-3 SPB "fighter carrier" from the old good immortal IL-2 Sturmovik, capable of carrying two Polikarpov I-16 fighters:
Known bugs:
Thrust configuration is not realistic.
747-SOFIA sinks in the ground, press G two times to correct it.
Fuel configuration and ISP is not realistic.
Engines sounds are too loud and annoying.
TO-DO
Improve beacons.
Save/restore engines status from scenario file.
Fix ISP, fuel consumption and thrust configurations.
Make a mesh for the rear APU engine.
Etc.
I guess it should work in Orbiter 2016 too. Could you try it at Orbiter 2016? As far as I know the programming (the API, the SDK) is practically the same (correct me if I'm wrong).Will you release a 2016 version too?
I tried it for a tiny bit on 2016 yesterday evening and everything seemed to work fine. I encountered no issues.I guess it should work in Orbiter 2016 too. Could you try it at Orbiter 2016? As far as I know the programming (the API, the SDK) is practically the same (correct me if I'm wrong).
Brilliant! Thank you so much. Today I will be fixing the bugs one by one.I tried it for a tiny bit on 2016 yesterday evening and everything seemed to work fine. I encountered no issues.
Thanks. I've tried every scenario, and tried to take off. I've tested it with OpenOrbiter 240315 on Windows.you can test it and tell me what you think
Oh, I thought I already had those bugs fixed.Thanks. I've tried every scenario, and tried to take off. I've tested it with OpenOrbiter 240315 on Windows.
I can't change a livery by pressing "V" in any plane, but maybe I should create them myself.
I can't switch between those 9 cameras in cockpit, only the first three are available. And after switching to the back camera in the cockpit I can't swith between the cameras anymore.
The plane in the scenario "Boeing 747-YAL1" falls through the ground immediately when starting movement.
Some plane have desabled aerodynamic surfaces, so I had to activate them by pressing Alt+/.
The gear animation can be improved to make the gears not to move through textures.
I've been coding the order of the landing gear animations and I fixed some bugs. Unfortunately, I could not reproduce the errors in the change of liveries and the change of cameras.Thanks. I've tried every scenario, and tried to take off. I've tested it with OpenOrbiter 240315 on Windows.
I can't change a livery by pressing "V" in any plane, but maybe I should create them myself.
I can't switch between those 9 cameras in cockpit, only the first three are available. And after switching to the back camera in the cockpit I can't swith between the cameras anymore.
The plane in the scenario "Boeing 747-YAL1" falls through the ground immediately when starting movement.
Some plane have desabled aerodynamic surfaces, so I had to activate them by pressing Alt+/.
The gear animation can be improved to make the gears not to move through textures.
Have you tried this on Windows or just Linux? Maybe it happens only on Windows. Maybe someone else could try (reproduce) these two features on Windows.Unfortunately, I could not reproduce the errors in the change of liveries and the change of cameras.
I tested it on OpenOrbiter on Windows and on Linux.@Matias Saibene, by the way, you can just select using your mouse a part of the text you want to reply/quote in order not to write manually the text you want to reply/quote.
Have you tried this on Windows or just Linux? Maybe it happens only on Windows. Maybe someone else could try (reproduce) these two features on Windows.
did you put the livery .txt files in the Orbiter core directory?I can't change a livery by pressing "V" in any plane
Thank you very much for your feedback!Just tested the 747-8 (O2016), Lots of details! Skin swap and camera positions work.
Gear animation still needs some work, ailerons are on the wrong axis and rudder is a little off. The other things you've caught in the to-do list.
A very promising (and big!) project, looking forward to your progress.
did you put the livery .txt files in the Orbiter core directory?
Thanks, it was my fault. I haven't put those *.txt files. Now it works, namely the liveries change.did you put the livery .txt files in the Orbiter core directory?
I'm glad to know that it works!Thanks, it was my fault. I haven't put those *.txt files. Now it works, namely the liveries change.